AI Insights · Timothy · March 2024
Top 5 Adventure Games Performance in Dominican Republic Q1 2024
In Q1 2024, the top 5 adventure games in the Dominican Republic showed varied performance trends in terms of downloads, revenue, and active users.
In the first quarter of 2024, the top 5 adventure games in the Dominican Republic exhibited diverse patterns in downloads, revenue, and active user engagement. Here's a closer look at their performance:
Genshin Impact from COGNOSPHERE PTE. LTD. had fluctuating weekly revenue, peaking at approximately $3.8K in late January. Weekly downloads saw a slight increase mid-quarter, reaching around 1.9K in the last week of January. Active users remained relatively stable, with a peak of 24.8K at the end of January.
Ragnarok Origin: ROO by Gravity Game Vision Limited, released at the end of February, experienced significant initial interest with over 33K downloads in its launch week. However, downloads declined sharply thereafter. Revenue showed a positive trend, peaking at $3.4K in mid-March. Active users also saw a substantial drop from 23.8K in the first week to 2.4K by the end of March.
SOULS from HABBY displayed a downward trend in weekly downloads, starting at 1K in early January and declining to 255 by the end of March. Revenue peaked at $3.1K in mid-January but saw a significant decline, reaching just $113 by the end of March. Active users fluctuated slightly, peaking at 1.9K in early January and maintaining around 1.2K towards the end of the quarter.
Summoners War by Com2uS Corp. experienced stable active user numbers, averaging around 2K throughout the quarter. Revenue peaked at $2.2K at the end of January but saw a sharp decline to around $500 by the end of March. Downloads remained minimal, with a peak of just 38 in the second week of January.
Devil May Cry: Peak of Combat from YunChang Games, released in early January, had an initial spike in downloads with 4.6K in the first week, which then steadily declined to 343 by the end of March. Revenue saw varied performance, peaking at $1.2K in early March. Active users showed a downward trend, starting at 4.5K and dropping to 2.7K by the end of the quarter.
For more detailed insights on app performance, visit Sensor Tower.